134 lines
4.0 KiB
Python
134 lines
4.0 KiB
Python
from pyjack.dealer import Dealer
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from pyjack.deck import Deck
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from pyjack.player import Player
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class Game:
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"""The Game class is the central coordinator, managing the flow of
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the entire round, from setup to payout."""
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# TODO: - play_round() function
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# - show_cards function
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def __init__(self) -> None:
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"""Creates instances of 'Deck', 'Player', and 'Dealer'."""
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self.deck = Deck()
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self.player = Player(0)
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self.dealer = Dealer(1000)
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def compare_hands(self, bet: float) -> str:
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"""*Resolution/Payout*: Compares final hand values, checks for
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Bust, Blackjack, and highest value.
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*Updates* player.chips based on the outcome and the bet.
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*Returns* the result string (e.g., "Player Wins!")."""
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player_value = self.player.hand.value
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dealer_value = self.dealer.hand.value
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player_cards = len(self.player.hand.cards)
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dealer_cards = len(self.dealer.hand.cards)
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# Check player bust:
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if player_value > 21:
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self.player.chips -= bet
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return "Player Lost"
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# Check dealer bust:
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if dealer_value > 21:
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self.player.chips += bet
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return "Player Wins"
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# Check for Blackjack (21 with 2 cards)
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is_player_bj = player_value == 21 and player_cards == 2
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is_dealer_bj = dealer_value == 21 and dealer_cards == 2
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if is_player_bj and not is_dealer_bj:
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self.player.chips += bet * 1.5
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return "Player Wins 3:2"
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elif is_dealer_bj:
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self.player.chips -= bet
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return "Player Lost"
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# Check for normal values
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if player_value > dealer_value:
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self.player.chips += bet
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return "Player Wins"
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elif player_value < dealer_value:
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self.player.chips -= bet
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return "Player Lost"
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else:
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return "Tie"
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def show_cards(self, hide_dealer: bool = False) -> None:
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"""Displays the cards. The boolean determines if the dealer's
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second card is shown or concealed."""
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player_cards = self.player.hand.cards
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player_hand = self.player.hand
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dealer_cards = self.dealer.hand.cards
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dealer_hand = self.dealer.hand
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print("--Player Cards:--")
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for card in player_cards:
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print(str(card))
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print(f"Hand value: {player_hand.value}")
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if hide_dealer:
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card = dealer_cards[0]
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print("--Dealer Cards:--")
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print(str(card))
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print("XXXX\n")
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else:
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print("--Dealer Cards:--")
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for card in dealer_cards:
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print(str(card))
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print(f"Hand value: {dealer_hand.value}\n")
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def show_player_cards(self) -> None:
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"""Displays the players hand"""
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player_cards = self.player.hand.cards
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player_hand = self.player.hand
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print("--Player Cards:--")
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for card in player_cards:
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print(str(card))
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print(f"Hand value: {player_hand.value}")
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def play_round(self) -> None:
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"""Logic of a game round"""
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# Simplify value calls:
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deck = self.deck
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player = self.player
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dealer = self.dealer
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player.hand.__init__()
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dealer.hand.__init__()
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# beginning of a round, shuffle deck and deal cards
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deck.shuffle()
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player.hand.add_card(deck.deal_card())
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player.hand.add_card(deck.deal_card())
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dealer.hand.add_card(deck.deal_card())
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dealer.hand.add_card(deck.deal_card())
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self.show_cards(hide_dealer=True)
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player_turn = True
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while player_turn:
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if input("Do you want another card? [y] ") == "y":
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player.hit(deck)
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self.show_player_cards()
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else:
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print("\n")
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player.stand()
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player_turn = False
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# self.show_cards()
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dealer.play(deck)
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self.show_cards()
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print(self.compare_hands(0))
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