# card.py class Card: def __init__(self, rank, suit): pass def __str__(self): pass # deck.py class Deck: def __init__(self): pass def shuffle(self): pass def deal_card(self): pass # hand.py class Hand: def __init__(self): pass def add_card(self, card): pass def calculate_value(self): pass def adjust_for_ace(self): pass # player.py class Player: def __init__(self, name, chips=100): pass def hit(self, deck): pass def stand(self): pass # dealer.py class Dealer(Player): def __init__(self): super().__init__("Dealer") def play(self, deck): pass # game.py class Game: def __init__(self): pass def play_round(self): pass def compare_hands(self): pass def show_cards(self): pass # main.py if __name__ == "__main__": game = Game() game.play_round()