from pyjack.hand import Hand from pyjack.deck import Deck class Player: """Sets up the player's name, starting chips, and a new Hand object.""" def __init__(self, chips: float) -> None: self.hand = Hand() self.chips = chips def hit(self, deck: Deck): """Draws Card: Retrieves a card from the Deck and passes it to the internal hand.""" self.hand.add_card(deck.deal_card()) def stand(self) -> None: """Sets an internal state, signaling the end of the players draw phase.""" return