made game playable
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@@ -11,8 +11,8 @@ class Game:
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def __init__(self) -> None:
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"""Creates instances of 'Deck', 'Player', and 'Dealer'."""
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self.deck = Deck()
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self.player = Player(0)
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self.dealer = Dealer(1000)
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self.player = Player(100)
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self.dealer = Dealer(10000)
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def compare_hands(self, bet: float) -> str:
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"""*Resolution/Payout*: Compares final hand values, checks for
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@@ -103,6 +103,20 @@ class Game:
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player = self.player
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dealer = self.dealer
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# TODO: implement logic for setting the bet and passing the
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# value to the hand comparison. Also keep the chip ammount of
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# the player over multiple rounds.
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# player starts with x amount and bets per round from his
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# current chips. Internally the chips are handled as a float
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# the player gets to see the float number as 'IS' and the
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# rounded down number as 'Payout'
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# HACK: this is just to fuck around and find out...
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player_bet = input("How much do you want to bet?")
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# player.chips += float(player_bet)
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# Beginning of the round, the deck gets shuffled and all the
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# player cards are shown, while the dealer only shows one card.
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deck.shuffle()
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@@ -131,7 +145,9 @@ class Game:
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# Comparing hands and returning the winner of the game.
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os.system("clear")
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print(self.compare_hands(0))
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print(self.compare_hands(float(player_bet)))
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print(f"Player Chips: {player.chips}")
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print(f"Dealer Chips: {dealer.chips}")
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# After each full round, the players and dealers hand get
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# cleared and a new deck is created.
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@@ -7,7 +7,10 @@ if __name__ == "__main__":
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print("pyjack by cerberus")
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print("do you wanna play a round??")
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# Create game instance with the player and dealer
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game = Game()
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# Play the game
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try:
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while True:
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game.play_round()
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